Probability
Introduction
Probability is a branch of mathematics that deals with calculating the likelihood of events occurring. It quantifies uncertainty using values between 0 and 1, where 0 indicates impossibility and 1 indicates certainty. Probability is widely used in statistics, science, finance, and everyday decision-making.
Probability
- Definition: Probability measures the chance of an event happening. It is calculated as:
- Range: Probability values always lie between 0 and 1 (inclusive).
Key Terms Related to Probability
- Experiment: A process with uncertain outcomes (e.g., tossing a coin).
- Outcome: A single result of an experiment (e.g., getting heads).
- Sample Space (S): The set of all possible outcomes of an experiment.
- Event (E): A subset of the sample space (e.g., getting an even number when rolling a die).
- Favorable Outcomes: Outcomes that satisfy the event’s condition.
- Probability Line: A visual representation of probabilities from 0 to 1.
Some Experiments and Their Outcomes
1. Tossing a Coin
- Sample Space:
- Possible Events: Getting heads, getting tails.
2. Rolling a Die
- Sample Space:
- Possible Events: Getting an odd number, getting a prime number.
3. Drawing a Card from a Deck
- Sample Space: 52 cards (13 ranks × 4 suits).
4 suits are - Spades, Hearts , Clubs & Diamonds
13 cards in each suit
4 Aces
4 Kings
4 Queens
4 Jacks
- Possible Events: Drawing a heart, drawing a king.
Probability of Occurrence of an Event
The probability of an event
is calculated as: Examples:
Example 1: Tossing a Fair Coin
Problem: What is the probability of getting heads?
Solution:
Favorable outcomes = 1 (heads)
Total outcomes = 2 (heads, tails)
Example 2: Rolling a Die
Problem: What is the probability of getting a number greater than 4?
Solution:
Favorable outcomes = 2 (5, 6)
Total outcomes = 6
Example 3: Drawing a Marble from a Bag
Problem: A bag contains 3 red, 2 blue, and 5 green marbles. What is the probability of drawing a red marble?
Solution:
Favorable outcomes = 3 (red marbles)
Total outcomes = 3 + 2 + 5 = 10
Example: Drawing a King from a Deck of Cards
Problem: What is the probability of drawing a king from a deck of cards?
Solution:
Favorable outcomes = 4 (one king in each suit: hearts, diamonds, clubs, spades)
Total outcomes = 52 (total cards in a deck)
Example: Drawing a Heart from a Deck of Cards
Problem: What is the probability of drawing a heart from a deck of cards?
Solution:
Favorable outcomes = 13 (one heart in each rank)
Total outcomes = 52 (total cards in a deck)
Special Cases of Probability
- Impossible Event: Probability = 0 (e.g., rolling a 7 on a standard die).
- Certain Event: Probability = 1 (e.g., the sun rising tomorrow).
Applications of Probability
- Statistics: Used in hypothesis testing and data analysis.
- Weather Forecasting: Predicting rain, storms, or sunshine.
- Finance: Assessing risks in investments and insurance.
- Games: Designing fair rules for board games, card games, and lotteries.